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Post by Hank McCoy on Jul 25, 2006 0:50:20 GMT -4
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Post by Kitty Pryde on Jul 25, 2006 5:40:23 GMT -4
Eee, Beast is AWESOME!
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Post by psylocke on Jul 25, 2006 6:35:42 GMT -4
Oooh, nice! Aviator goggles and all! I really liked the Betsy one on the other thread too. Very pretty!
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Post by Christine MacTaggart on Jul 25, 2006 7:16:26 GMT -4
hee! Finally we get to see Hank lovely, Hank
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Post by Panthera on Jul 25, 2006 7:26:50 GMT -4
Can I have a ride on your plane? ^_~
Very nice and the smile is soooo innocent.
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Post by Hank McCoy on Jul 25, 2006 12:32:36 GMT -4
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Post by Callie on Jul 25, 2006 12:37:22 GMT -4
ah, finally a self portrait, all great artists need one y'know ^_^
Awesome
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Post by scarletwitch on Jul 25, 2006 15:41:50 GMT -4
Awwww....who's a cutie? *ruffles headfur* That's RIGHT! YOU ARE!
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Post by Kitty Pryde on Jul 25, 2006 16:12:42 GMT -4
Ooh, I really like the second one. Beast looks very intelligent.
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Post by Hank McCoy on Jul 25, 2006 16:24:27 GMT -4
Speaking of intelligent...
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Post by Panthera on Jul 25, 2006 16:48:41 GMT -4
RFLMAO!!!!
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Post by Callie on Jul 25, 2006 18:04:48 GMT -4
...that is fully terrifying
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Post by Hank McCoy on Jul 25, 2006 18:30:15 GMT -4
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Post by Christine MacTaggart on Jul 25, 2006 21:35:43 GMT -4
I *love* the new banner shiny
editted to ask why you're calling all this lovely work junk?
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Post by Hank McCoy on Jul 25, 2006 23:34:12 GMT -4
I suppose it means that I'm not taking it too seriously. It's also partly to let myself off the hook for my own insecurity about what I'm doing. Guess that's my way of saying I'm a little too serious about the things I'm not supposed to be serious about. And calling it "junk" up front is a way that I can let go of it and allow other people to see it before it gets trashed like most of the things I do with pencil or paint. Or something. It started because at the very beginning many of the characters were more 2D fakery than they were 3D realizations. I never thought I could do it. Callie was easier than any of the canon characters because I had no preconceived notion I was trying to live up to....I was simply trying to put a face to a character who didn't have one. No pressure. It's different with Gambit or Kitty or Beast. And some of the things I didn't know how to do I was avoiding or finding ways to create illusions of something that would only stand up for a single image. That has been steadily shifting as I learn and gather to the point where some relatively complex images are coming straight out of the 3D renderer with little or no postwork....in other words, the images are truly 3D instead of just looking like they are. That's a lot more apparent now that I'm actually animating some, I suppose. It's no accident the earliest images of Gambit I showed were such closeups. The fact is, there wasn't much if anything else beyond the borders of what you saw. Same with Nightcrawler. Clearly, I've come a ways since then. There's an arsenal of stuff I'm using, adapting, reshaping, deconstructing or flat out building myself in order to learn from and become more proficient at what I'm doing. Just like my conventional artwork - I'm a lot more fascinated with figures and character than I am with backgrounds. So...to me...things here feel unfinished. But they are what they are and I'm having fun sharing as I learn new things. It's junk because they're thrown away in favor of the next attempt at doing something better or more complete. And it's junk because some of them are just a simple joke or test of some kind and they're not intended to represent anything except some whimsical bit of nonsense. If I let myself think of it as anything else I think it'd scare me to death.
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