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Larza
Jun 26, 2007 18:07:32 GMT -4
Post by Fate on Jun 26, 2007 18:07:32 GMT -4
Action is the antidote to despair. - Joan Baez
He was gone.
For Larza Merando, that was really all that mattered. She told Jacob that he was a fool. It wasn't any consolation that she was right. Where they had taken him, no one would say. She wasn't sure if she would ever see him again. She wasn't sure she would recognize him if she did.
So Larza did what she had to do. She served SHIELD, she obeyed orders and she did it well. She did exactly what Jacob would have hated, just to prove him wrong.
If only she didn't have to.
She just needed to do something or she would lose her mind.
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Larza
Jul 1, 2007 0:49:28 GMT -4
Post by roguejedi on Jul 1, 2007 0:49:28 GMT -4
Given Name: Larza Merando
Codename: Haze
Age: 23
Detailed Description of Powers: Larza possesses two powers – the first (and her primary one, the one more well-known), is the ability to shoot flat, circular blades from her palms. The blades are created from the iron in her blood (of which there is a slightly above-average level, initially). This drains the iron, and, after awhile, will make her weakened until she either regenerates it on her own, or gets supplements somehow. The blades are sharp enough to cut through tissue and bone, and some other things, though not other metals.
Her secondary power is empathy. She has the ability to sense and alter what others feel, just by willing them to. It works better in close range, and on one specific target at a time – more effective, more chance of successfully altering their feeling to what she wishes it to be – but she can, also, do it on a slightly larger scale, though still usually only on those in the same room as her. She can sense from farther, and feel individual presences, making this sort of work as a radar, though it’s not specific enough to determine who is where. It’s just vague emotion-blots in her mindscape, the closer they are, the stronger they feel.
A benefit to the empathy, but not a power itself, is that her mind can be screened off from telepaths to an extent – drawing the emotions around her out to sort of cover and mask her thoughts behind some sort of static-like screen. It’s second-nature, really; she can stop if she thinks about it, or make it stronger intentionally, but there’s always a light “chatter”, so to speak, going on and overlaying her thoughts to any listening minds.
Originally from: A small and uninteresting town in Florida
Known Family: None, at least none she keeps in contact with. Family is attachment, and there are no attachments. Not anymore.
Physical Description: One of the first things one notices about Larza is the way her eyes are as cold as their color suggests they should be – a frigid silver, the color of metal and cold, the absence of any real color, just a substitute. They didn’t used to be cold, even though the color’s never changed – but that doesn’t matter. The only real make-up she’ll ever wear is a little eyeliner or something – and only if she has the time.
She’s one for practicality over style, meaning the rare occasions she “dresses up” she’s still dressed simply – few accessories and little effort really put into her appearance, though gloves tend to be a common trend – either open-palm or fingerless, but almost ever-present. Her hair is a dark brown, falling to mid-back, and usually tied back tightly, adding to the no-nonsense sort demeanor. She’s thin, fit, from training, and stands at about 5’6”. Her skin is fair, almost too light, as she never bothers with tanning in any manner unless it’s accidental while on-the-job or something (though, really, wearing as much gear as they do on missions? Doesn’t make for nice tanning purposes).
Personality: There’s an air of controlled, almost-businesslike apathy about Larza, most of the time – as if the only interest she takes in anything is because it’s business, what she’s assigned. No genuine interest in anything that is not work, no socializations – or if any social situations do arise, they’re kept to a distant and almost fake sort, mostly to keep the illusion of being something other than a soldier – and no attachments. It’s been said she’s not really running on blood, but on a mix of cyanide and anti-freeze, the way she’s only barely restraining her venom and it’s a near miracle she’s not frozen solid by her own icy demeanor.
She seems nearly emotionless sometimes – a clearly-defined façade, not really fooling anyone but herself – up until the point where she gets angry (and even then, it’s more detatched, a frigid snark-and-sarcasm combination, rather than any firey-furious sort of rage, as if even that is controlled, tempered, and pushed out of her way).
She has the tendency to seem almost fanatically devoted to “The Cause” even though sometimes she's not sure she is anymore, and anyone not committing at least 150% of themselves to their work seems, in her eyes, to be wasting their time, or to be slacking off and such. She tends to restrain herself from telling others off over this (or, mostly only restrains from telling off those higher in rank than she is), but her disapproval is in no way very well-veiled.
Of course, this is all due to the way she’s very pointedly not-thinking about her past. Because it’s past, and none of it matters, and so she doesn’t think about it much. Because if she thinks, she feels, and that’s in no way going to be functional. So she stays busy, she doesn’t think, and she doesn’t care, and she tries her best to stay sane.
Bio: For the most part, Larza lived an uninteresting life for most of her childhood – her parents were mutants with “ordinary” power levels, both working minor jobs for S.H.I.E.L.D., and becoming just like them was sort of automatic, if not something she was dedicated to. She wasn’t interested in working for a “Cause”, then; it was just a job, one she wasn’t exactly proud of, but she didn’t think it was anything wrong, either, because it’s what she’d grown up doing...
Then she met Jacob, and…
...Well, she doesn’t think about that anymore.
It’s history, in the past. Only thing that really matters is that she’s more dedicated, now – working a higher-up position, and doing what it takes to get ahead even more. And she doesn’t think about anything before – anything but the job, really – or she tries not to. Because thinking is painful as all hell distraction, and distraction will get someone killed at some point, and she doesn't need to have more of that on her concience than she already does.
[Will probably update, at some point - it's not very complete or anything...Just sort of vague so as to be able to play and figure things out. Yes indeed.]
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